%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % % % LilyPond output generated by % % "NoteEdit" 2.8.1 % % % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \version "2.8.1" #(set-global-staff-size 20) bcr = { \override Voice.NoteHead #'style = #'cross } bdf = { \override Voice.NoteHead #'style = #'default } bcc = { \override Voice.NoteHead #'style = #'xcircle } bdi = { \override Voice.NoteHead #'style = #'diamond } btr = { \override Voice.NoteHead #'style = #'triangle } flat = \markup { \raise #0.4 \smaller \musicglyph #"accidentals--2" } sharp = \markup { \raise #0.6 \smaller \musicglyph #"accidentals-2" } textcodaysym = \markup { \hspace #1 \raise #1.1 \musicglyph #"scripts-coda"} \header { title = "Tetris Theme " } MelodieXIA = \relative c' { \set Staff.instrument = #"Melodie I " \clef G \time 4/4 e''4 b8 c d e16 d c8 b | a4 a8 c e4 d8 c | % 3 b4. c8 d4 e | c a a2 | % 5 \tempo 4.=150 r8 d4 f8 a4 g8 f | e4. c8 e4 d8 c | % 7 b4 b8 c d4 e | c a a r | % 9 e' b8 c d e16 d c8 b | a4 a8 c e4 d8 c | % 11 b4. c8 d4 e | c a a2 | % 13 r8 d4 f8 a4 g8 f | e4. c8 e4 d8 c | % 15 b4 b8 c d4 e | c a a r | % 17 e2 c | d b | % 19 c a | gis! b4 r | % 21 e2 c | d b | % 23 c4 e a2 | gis! r | % 25 e'4 b8 c d e16 d c8 b | a4 a8 c e4 d8 c | % 27 b4. c8 d4 e | c a a2 | % 29 r8 d4 f8 a4 g8 f | e4. c8 e4 d8 c | % 31 b4 b8 c d4 e | c a a r | % 33 e' b8 c d e16 d c8 b | a4 a8 c e4 d8 c | % 35 b4. c8 d4 e | c a a2 | % 37 r8 d4 f8 a4 g8 f | e4. c8 e4 d8 c | % 39 b4 b8 c d4 e | c a a r \bar "|." } MelodieXIIB = \relative c' { \set Staff.instrument = #"Melodie II " \clef G \time 4/4 b''4 gis!8 a b4 a8 gis | e4 e8 a c4 b8 a | % 3 gis! e gis a b4 c | a e e2 | % 5 r8 f4 a8 c c16 c b8 a | g4. e8 g a16 g f8 e | % 7 gis! e gis a b gis c gis | a e e4 e r | % 9 b' gis!8 a b4 a8 gis | e4 e8 a c4 b8 a | % 11 gis! e gis a b4 c | a e e2 | % 13 r8 f4 a8 c c16 c b8 a | g4. e8 g a16 g f8 e | % 15 gis! e gis a b gis c gis | a e e4 e r | % 17 c2 a | b gis! | % 19 a e | e gis!4 r | % 21 c2 a | b gis! | % 23 a4 c e2 | d r | % 25 b'4 gis!8 a b4 a8 gis | e4 e8 a c4 b8 a | % 27 gis! e gis a b4 c | a e e2 | % 29 r8 f4 a8 c c16 c b8 a | g4. e8 g a16 g f8 e | % 31 gis! e gis a b gis c gis | a e e4 e r | % 33 b' gis!8 a b4 a8 gis | e4 e8 a c4 b8 a | % 35 gis! e gis a b4 c | a e e2 | % 37 r8 f4 a8 c c16 c b8 a | g4. e8 g a16 g f8 e | % 39 gis! e gis a b gis c gis | a e e4 e r \bar "|." } BegleitungC = \relative c' { \set Staff.instrument = #"Begleitung " \clef G \time 4/4 e,8 e' e, e' e, e' e, e' | a, a' a, a' a, a' a, a' | % 3 gis,! gis'! gis, gis' e, e' e, e' | a, a' a, a' a, a' b, c | % 5 d d, r d r d a' f | c c' r c c, g' g r | % 7 g b' r b r e, r gis! | a, e' a, e' a,4 r | % 9 e8 e' e, e' e, e' e, e' | a, a' a, a' a, a' a, a' | % 11 gis,! gis'! gis, gis' e, e' e, e' | a, a' a, a' a, a' b, c | % 13 d d, r d r d a' f | c c' r c c, g' g r | % 15 g b' r b r e, r gis! | a, e' a, e' a,4 r | % 17 a'8 e' a, e' a, e' a, e' | gis,! e' gis, e' gis, e' gis, e' | % 19 a, e' a, e' a, e' a, e' | gis,! e' gis, e' r2 | % 21 a,8 e' a, e' a, e' a, e' | gis,! e' gis, e' gis, e' gis, e' | % 23 a, e' a, e' a, e' a, e' | gis,! e' gis, e' r2 | % 25 e,,8 e' e, e' e, e' e, e' | a, a' a, a' a, a' a, a' | % 27 gis,! gis'! gis, gis' e, e' e, e' | a, a' a, a' a, a' b, c | % 29 d d, r d r d a' f | c c' r c c, g' g r | % 31 g b' r b r e, r gis! | a, e' a, e' a,4 r | % 33 e8 e' e, e' e, e' e, e' | a, a' a, a' a, a' a, a' | % 35 gis,! gis'! gis, gis' e, e' e, e' | a, a' a, a' a, a' b, c | % 37 d d, r d r d a' f | c c' r c c, g' g r | % 39 g b' r b r e, r gis! | a, e' a, e' a,4 r \bar "|." } PercussionD = \relative c' { \set Staff.instrument = #"Percussion " \clef G \time 4/4 r8 fis,! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 3 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 5 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 7 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 9 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 11 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 13 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 15 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 17 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 19 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 21 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 23 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 25 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 27 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 29 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 31 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 33 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 35 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 37 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis | % 39 r fis! r fis r fis16 fis r8 fis | r fis! r fis r fis fis fis \bar "|." } \score { \relative << \context Staff = cMelodieXIAA << \context Voice = cMelodieXIAA \MelodieXIA >> \context Staff = cMelodieXIIBA << \context Voice = cMelodieXIIBA \MelodieXIIB >> \context Staff = cBegleitungCA << \context Voice = cBegleitungCA \BegleitungC >> \context Staff = cPercussionDA << \context Voice = cPercussionDA \PercussionD >> \set Score.skipBars = ##t \set Score.melismaBusyProperties = #'() >> } \paper { #(set-paper-size "a4") }